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Hitboxes Mod

Renders visual hitboxes, look vectors, and eye positions for various entities in the world.

info

This mod generates separate settings sections for Player, Item, Projectile, Exp, and Entity. The documentation below details the Player settings as an example, but the structure is identical for the other entity types.


Player Hitbox Options
  • Render Player Hitboxes: Master toggle for rendering hitboxes for this entity type.
Player Generic Settings
  • Use Expanded Player Hitboxes for Rendering: Toggles the use of an expanded bounding box size for rendering purposes (does not affect actual gameplay hitboxes).
  • Expand Player Hitboxes Rendering Amount: Configures the amount to expand the visual hitbox by.
Player Outline Settings
  • Render Player Outline: Toggles rendering the wireframe outline of the hitbox.
  • Player Outline Color: Configures the color of the outline.
  • Player Outline Width: Configures the thickness of the outline lines.
  • Player Outline Render Type: Configures the rendering mode. 1
Player Fill Settings
  • Render Player Fill: Toggles rendering a translucent solid box inside the hitbox.
  • Player Fill Color: Configures the color and alpha of the fill.
Player Look Settings
  • Render Player Look Vector: Toggles rendering a line/beam indicating the direction the entity is looking.
  • Player Look Vector Color: Configures the color of the look vector.
  • Player Look Vector Width: Configures the thickness of the look vector.
  • Player Look Vector Length: Configures how far out the vector extends.
  • Player Look Render Type: Configures the rendering mode. 1
Player Eye Settings
  • Render Player Eye Vector: Toggles rendering a small marker at the entity's defined eye height.
  • Player Eye Vector Color: Configures the color of the eye marker.
  • Player Eye Vector Width: Configures the thickness/size of the eye marker.
  • Player Eye Render Type: Configures the rendering mode. 1

  • Only Render when F3 B: If enabled, custom hitboxes will only be rendered when the vanilla Debug Hitboxes (toggled via F3 + B) are active.

Footnotes

  1. Configuring Width settings may not work if mode is set to Lines, depending on drivers. 2 3