FOV Effects Mod
Modify FOV Modifiers.
info
For scalar values: 1.0 represents the default/normal FOV. Values greater than 1.0 increase FOV, while values less than 1.0 decrease FOV.
- Modify Status Effect Modifier: Master toggle for altering FOV changes caused by potion effects (Speed, Slowness, etc.).
Status Effect Settings
- Status Effect Adjuster: Determines how the FOV is handled.
Clamp: Forces the FOV modifier to stay strictly within the Min and Max scalars defined below.SetToFixed: If the FOV modifier exceeds the defined bounds, it snaps directly to the Fixed Amount value.
- Status Effect Min Scalar: The lower bound for the FOV modifier (relevant for Slowness).
- Status Effect Max Scalar: The upper bound for the FOV modifier (relevant for Speed/Sprinting).
- Status Effect Fixed Amount: The specific value used when the Adjuster is set to
SetToFixedand the bounds are exceeded.
- Modify Fluid Effect Modifier: Master toggle for altering FOV changes caused by being submerged in fluids (Water, Lava).
Fluid Effect Settings
- Fluid Effect Adjuster: Determines how the FOV is handled.
Clamp: Forces the FOV modifier to stay strictly within the Min and Max scalars defined below.SetToFixed: If the FOV modifier exceeds the defined bounds, it snaps directly to the Fixed Amount value.
- Fluid Effect Min Scalar: The lower bound for the FOV modifier.
- Fluid Effect Max Scalar: The upper bound for the FOV modifier.
- Fluid Effect Fixed Amount: The specific value used when the Adjuster is set to
SetToFixedand the bounds are exceeded.