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FOV Effects Mod

Modify FOV Modifiers.

info

For scalar values: 1.0 represents the default/normal FOV. Values greater than 1.0 increase FOV, while values less than 1.0 decrease FOV.


  • Modify Status Effect Modifier: Master toggle for altering FOV changes caused by potion effects (Speed, Slowness, etc.).
Status Effect Settings
  • Status Effect Adjuster: Determines how the FOV is handled.
    • Clamp: Forces the FOV modifier to stay strictly within the Min and Max scalars defined below.
    • SetToFixed: If the FOV modifier exceeds the defined bounds, it snaps directly to the Fixed Amount value.
  • Status Effect Min Scalar: The lower bound for the FOV modifier (relevant for Slowness).
  • Status Effect Max Scalar: The upper bound for the FOV modifier (relevant for Speed/Sprinting).
  • Status Effect Fixed Amount: The specific value used when the Adjuster is set to SetToFixed and the bounds are exceeded.
  • Modify Fluid Effect Modifier: Master toggle for altering FOV changes caused by being submerged in fluids (Water, Lava).
Fluid Effect Settings
  • Fluid Effect Adjuster: Determines how the FOV is handled.
    • Clamp: Forces the FOV modifier to stay strictly within the Min and Max scalars defined below.
    • SetToFixed: If the FOV modifier exceeds the defined bounds, it snaps directly to the Fixed Amount value.
  • Fluid Effect Min Scalar: The lower bound for the FOV modifier.
  • Fluid Effect Max Scalar: The upper bound for the FOV modifier.
  • Fluid Effect Fixed Amount: The specific value used when the Adjuster is set to SetToFixed and the bounds are exceeded.