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PotionHUD Mod

Displays your active potion effects, their duration, and potency on the HUD.


Specific Settings
  • Render Potency: Toggles displaying the potion level (e.g., II, III).
  • Render Potency Type: Switches between Arabic numbers (1, 2, 3) and Roman numerals (I, II, III).
  • Render Potency Color: Configures the text color of the potency number.
  • Render Duration: Toggles displaying the time remaining.
  • Render Duration Type: Switches between MM:SS format and raw SS (seconds).
  • Render Duration Color: Configures the text color of the duration timer.
  • Render Icon: Toggles displaying the potion effect icon.
  • Render Icon Alpha Scalar: Configures the opacity of the potion icons.
Pulsate Settings
  • Pulsate When Low Duration: Enables a pulsing animation when a potion effect is about to expire.
  • Low Duration Threshold (s): Time in seconds before expiration when the pulsing effect starts.
  • Interpolation Method: Configures the animation curve used for the pulse cycle.
  • Interpolation Time: Duration of one complete pulse cycle in milliseconds.

Interpolation Options

These settings control which parts of the HUD pulsate:

  • Interpolate Potency Text: Pulsates the potency number color.
  • Interpolate Duration Text: Pulsates the timer color.
  • Interpolate Icon: Pulsates the icon opacity.
Elastic Animation Settings
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These settings are only available when Interpolation Method is set to ElasticAnimation.

  • Elasticity: Controls the magnitude (amplitude) of the pulse bounce. Higher values make the color/opacity shift more drastically.
  • Smooth Factor: Controls the speed of the oscillation decay.
  • Extra Elastic: Toggles an exaggerated elastic effect for the pulse.