PotionHUD Mod
Displays your active potion effects, their duration, and potency on the HUD.
Specific Settings
- Render Potency: Toggles displaying the potion level (e.g., II, III).
- Render Potency Type: Switches between
Arabicnumbers (1, 2, 3) andRomannumerals (I, II, III). - Render Potency Color: Configures the text color of the potency number.
- Render Duration: Toggles displaying the time remaining.
- Render Duration Type: Switches between
MM:SSformat and rawSS(seconds). - Render Duration Color: Configures the text color of the duration timer.
- Render Icon: Toggles displaying the potion effect icon.
- Render Icon Alpha Scalar: Configures the opacity of the potion icons.
Pulsate Settings
- Pulsate When Low Duration: Enables a pulsing animation when a potion effect is about to expire.
- Low Duration Threshold (s): Time in seconds before expiration when the pulsing effect starts.
- Interpolation Method: Configures the animation curve used for the pulse cycle.
- Interpolation Time: Duration of one complete pulse cycle in milliseconds.
Interpolation Options
These settings control which parts of the HUD pulsate:
- Interpolate Potency Text: Pulsates the potency number color.
- Interpolate Duration Text: Pulsates the timer color.
- Interpolate Icon: Pulsates the icon opacity.
Elastic Animation Settings
info
These settings are only available when Interpolation Method is set to ElasticAnimation.
- Elasticity: Controls the magnitude (amplitude) of the pulse bounce. Higher values make the color/opacity shift more drastically.
- Smooth Factor: Controls the speed of the oscillation decay.
- Extra Elastic: Toggles an exaggerated elastic effect for the pulse.